Common UX Mistakes and Launch Strategies for Mini Apps
Avoid these common pitfalls and learn proven launch strategies for viral Farcaster mini apps
While the main virality guide covers the core design principles, this page focuses on specific mistakes to avoid and proven launch strategies that can make or break your mini app’s success.
❌ Bad: Requiring users to share before accessing basic features
✅ Good: Making sharing the natural next step after achievements❌ Bad: Generic “Share to unlock” mechanics
✅ Good: Exclusive rewards that make sharing genuinely valuable
❌ Bad: Anonymous leaderboards and generic achievements
✅ Good: Social proof (profile pics, user stats) and friend-based competition❌ Bad: Spammy notifications based on arbitrary timers
✅ Good: Social trigger notifications that create genuine FOMO
❌ Bad: Financial incentives that feel disconnected from social mechanics
✅ Good: Token rewards that amplify friend competition and sharing❌ Bad: Generic minting without social context
✅ Good: Collaborative minting or rewards users can send to friends that create network effects
The most successful mini apps avoid these common pitfalls:
Don’t force social features - make them natural byproducts of fun experiences
Always include social context - anonymous experiences don’t spread
Leverage the wallet - financial incentives should amplify social mechanics
Plan your launch - momentum matters more than perfect features
Measure and iterate - use analytics to understand what drives engagement
Remember: Viral mini apps are designed around social psychology first, technical features second. Focus on creating experiences that naturally encourage users to bring their friends into the fold.